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Command Boards => Citizen Announcements Board => Topic started by: Lucas Drachen on March 01, 2011, 01:44:24 pm



Title: Licenses [PR]
Post by: Lucas Drachen on March 01, 2011, 01:44:24 pm
Civilian Licenses:

Armor License: Allows a Civilian to wear Leather armor ONLY
Requirements:
  • License Fee: 100 Silver
  • Need: Civilian must have a good reason for needing to wear armor. Example being a goblin staff member to survive a bar fight.

Arms License: Allows a Civilian to wear armor and carry a weapon.
Requirements:
  • Safety Courses: 3
  • License Fee: 500 Silver
  • Hunts attended/Led: 3

Casting License: Allows a Civilian to cast magical spells within Cove
Requirements:
  • Arcanist Courses: 2
  • License Fee: 500 Silver
  • Church Branding: A

Boat License: Allows a Civilian to dock a ship within Covian Borders.
Requirements:
  • Company: Must own or be sponsored by a Covian Company
  • License Fee: 100 Silver

Military Licenses:

Armor Licenses:
  • Leather Armor: Recruit or Higher
  • Ringmail Armor: Recruit
  • Chainmail: Watchman
  • Half Plate(Chainmail with plate arms and gloves): Junior or Higher
  • Full Plate: Regular or Higher/ Junior Grenadier or higher

Grenadier Licenses:
  • Explosives License: Allowed to use explosive potions and Conflag Potions
  • Full Plate: Grenadiers are the only soldiers given a full plate license at the rank of Junior

Scout Licenses:
  • Poison License: Allowed to place poison on weapons(70 poisoning required)
  • Foreign Tactics License: Allowed to learn the tokunese arts of Ninjutsu.

Arcanist Licenses:
  • Explosive License: Allowed to use explosive potions(100 Alchemy required)
  • Foreign Magic License: Allows the use of spellweaving or Mysticism