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Command Boards => Archived Citizens Posts => Topic started by: Veldrin on August 04, 2006, 06:23:46 pm



Title: About Weapons and Armor
Post by: Veldrin on August 04, 2006, 06:23:46 pm
Weapons an Armor Regulations
The following regulations apply exclusively to members of the Hunter's Guild, and must be adhered to. These rules have been determined by Command and are subject to change in the future. At this time, any item not listed in this thread is considered restricted to all Hunters.

Allowed Weapons:
Bows: Bow, Elven Composite Longbow, Composite Bow, Crossbow, Repeating Crossbow
Swords: Dagger, Kryss, Longsword, Broadsword, Katana
Axes: Hatchet, Axe, Double Axe
Bashing: Maul, Mace, Diamond Mace, Hammer Pick
Polearms: Spear, Pike

Allowed Armor: (Leather Armor Only)
Leather: Gloves, Sleeves, Leggings, Tunic, Gorget
Studded: Gloves, Sleeves, Leggings, Tunic, Gorget
Female: Leather Bustier, Studded Bustier, Leather Armor, Studded Armor
(All SE and ML armor is disallowed)

Armor Limitations
All Hunters are given basic armor and supplies upon joining the Guild. If Hunters desire better quality gear, they must make a purchase in Dubloons from the Artisan's Guild. All Hunters must also abide by the following Armor Limitations:

Hunter
* Physical Resist maximum of 35
* Total Resists maximum of 140
 
Burgher Hunter
* Physical Resist maximum of 50
* Total Resists maximum of 200
 
Noble Hunter
* May dress as he sees fit.