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Author Topic: Arkay's Archery Guild Information  (Read 2153 times)
Erik Arkay/Evinyatar
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« on: February 02, 2007, 02:05:01 pm »

[OOC Disclaimer: This is not a 'Guild' in the game mechanical sense of the word. This is merely a Union based around archery. It is also noteworthy to say that 95% of the activities will be almost purely roleplaying activities. This isn't about being a hotshot in RPvP]


1. What is Arkay's Archery Guild?


Arkay's Archery guild is in dependant of any of the Covian Army Squads or even the Covian Army. It is a grouping of those practicing the art of archery.

Archers are particularly proud of their ability and colleagues and they will always assist a fellow archer. Arrows, bolts and weaponry are shared. New techniques and weaponry are discussed regularly.

Training sessions are organised to enhance your proficiency in the art, for art it truly is. As you progress into the Guild you will be able to earn special merit badges to demonstrate your proficiency in certain abilities.

In short, if you seek to advance yourself along the path of Archery the Arkay Archery Guild is just your thing!


2. Who can join the AA Guild?


Any archer can apply for Arkay's Archery Guild. Naturally only citizens of Cove or allies will be accepted at first. You must simply pledge your devotion to becoming the finest archer that lies within you!

You may remain part of your Squad as this has no impact on the actual Army structure.

If an ally wishes to join the guild he does not have to leave his guild as being a member of the AA Guild does not change your loyalties in any way.

[OOC: If you wish to join or contact the AA Guild arrange for a meeting ingame or seek me out. My ICQ number is 21261314. All actions have to occur ingame to be validated!]



3. What will the AA Guild do for me?


The Guild will provide you with trainings and advice to further your understanding in the Art of Archery

The Guild will be located on the first floor of the Covian Town Hall at the moment. There you will always find arrows, bolts, quivers, weapons and bandages. The funds needed for this equipment will be provided through specially organised hunts.

It will be possible to progress along the ranks of the Guild to demonstrate your ability in Archery and the services you provided for the guild [OOC: This is RP only and has no relation whatsoever with your archery skill]

You will have the opportunity to earn special merit badges that will display the special abilities related to the Art of Archery you have learned.

Social events such as gatherings, deerhunts, contests and tournaments shall be organised by the guild.


4. What is the rank system and which meritbadges can I earn?


The ranks and merits attributed to the members of the AA Guild have no authorities value. They are merely there to display your ability as an archer. It is natural that you would respect your fellow Guildmember but there is no chain of command for you to obey. The ranks in the AA Guild are as follows:

  • Neophyte: Initiate in the Arkay Archery Guild. You have taken part in an AA training and expressed your desire to become a member of the Guild.
  • Novice: You have passed your initial test and are now the most junior member in the Guild. At this point you will be awarded a mentor who'll guide you all the way up to the awarding of your Master title.
  • Journeyman: You have progressed beyond your initiations and are now a full member of the Guild. You are a respected archer and this ability reflects in the respect bestowed on such a title.
  • Master: You are now a complete Archer. Nothing more can be taught to you and you have now chosen a path of passing on your knowledge to the more junior members of the Guild. You will now be allowed to tutor people and pass on your knowledge. You will also be granted a seat on the Guild Council and decide on the future of the Guild.
  • Grandmaster: You have developed new techniques, weapons or abilities to the art and made unique contributions. You have excelled above your peers!

Current list of possible merits to obtain:

  • Handling and using Crossbows
                      http://cove.fantasyworld.nl/forum/index.php/topic,7483.0.html
  • Mobile archery and concealment
                      http://cove.fantasyworld.nl/forum/index.php/topic,7492.0.html



5. Current Membership


           Erik Arkay, Grand Master       
           *Handling and using Crossbows*
           *Mobile archery and concealment*     
           Kelly Sanderson, Master
           Dalamar, Master
           *Handling and using Crossbows*           
           Mela Arkay, Master
           *Handling and using Crossbows*
Eve, Novice
Faden Wildheart, Novice
Delcarakdur, Novice
*Handling and using Crossbows*
*Mobile archery and concealment*
Grief, Novice
*Handling and using Crossbows*
*Mobile archery and concealment*
Hoagie, Novice
*Handling and using Crossbows*
Graem Carcer, Novice
Tyrael Styx, Novice
Perrin, Neophyte




Missing In Action

Salidin, Novice
Marcus, Novice
*Mobile archery and concealment*
Regdar, Novice
*Handling and using Crossbows*
*Mobile archery and concealment*


To approach about membership

Brandy Arrowsnap
Falconheart
Shadwell




6. Storage and funds


             Gold: 10.000 Coins

             Arrows: 2.000
             Bolts: 2.000

             Bandages: 500

             Quivers: 0

                          Bows: 5
                          Composite Bows: 5
                          Elven Composite Bows: 0
                          Magical Shortbow: 0
                          Yumi: 0
                          Repeating Crossbow: 5
                          Crossbow: 5
                          Heavy Crossbow: 5


[OOC: No gold donations shall be accepted. All funds must be raised through RP means! All items in storage will be purchased with civilians or trades with other guilds!]



« Last Edit: November 26, 2007, 03:31:06 pm by Kelly Sanderson » Logged

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