Welcome, Guest. Please login or register.
May 15, 2024, 07:27:32 am
Website Home Help Search Calendar Login Register
News: Join us on Discord! If you're having trouble with the invite link, contact Armitage Shanks#7063

+  Welcome to Cove
|-+  OOC Boards
| |-+  OOC Board (Moderators: Kelly Sanderson, Hoagie)
| | |-+  A Note on Emotes
« previous next »
Pages: [1] Print
Author Topic: A Note on Emotes  (Read 2199 times)
Joey Lanai
Dragoon Squad Leader
Covian Guardsman
Covian Legend
***

Karma: +31/-27
Posts: 930


........=IIII=........


View Profile
« on: January 31, 2005, 09:01:14 pm »

Alright, im sure this has been said before but i think its time i refreshed your memories.

Emoting Thoughts is poor roleplay, refrain from using *Thinks that chicken is cuckoo!* or some such emotes, others cant read your thoughts and as such shouldnt be shown in game, expressions on the other hand can be seen by anyone, for obvious reasons. *Looks hurt* or *Looks worried* other then *Feels worried* and such.

Try and keep that in mind and think before you emote.

Ciao for now
Logged

Julius Estory
Guest Of Cove
*

Karma: +1/-0
Posts: 41


Standing 5'4" and going strong!


View Profile
« Reply #1 on: January 31, 2005, 09:59:12 pm »

*really really feels that Arc has a good point here*
Tongue

A sidenote would be to avoid poweremoting also...

Everyone proberly knows but still Wink

Instead of *hits him across his face" use "Aims a slap across his face/cheek*

Right... I'm babbling now... See-ya
Logged

*Blinks*
Never!! NEVER I say!!
To War!!!
Gregor Eason
Guest
« Reply #2 on: January 31, 2005, 10:03:06 pm »

Not at all. It's a good point.

A trend that is developing (and a good one at that) is the "Try" emotes.
E.g. *tries to punch*, *tries to lift*, *tries to push*
That's quite a good system of emoting, as it becomes a two way thing - allowing the character on the receiving end to emote something like...
*is punched*, *is struck back by the force of the punch*, *is dragged along*

Roleplay teamwork *tries to smirk* (Huh) *smirks*
Logged
Julius Estory
Guest Of Cove
*

Karma: +1/-0
Posts: 41


Standing 5'4" and going strong!


View Profile
« Reply #3 on: January 31, 2005, 10:10:41 pm »

...This means that the recieving side should also "play along" and not just shrug it off and play the Lord Avatar himself Smiley

Play along, get a beating IC, have a laugh OOC Wink
Logged

*Blinks*
Never!! NEVER I say!!
To War!!!
Gregor Eason
Guest
« Reply #4 on: January 31, 2005, 10:40:46 pm »

Exactly!
Logged
Grief Dryfh Gry
Cove Command
Covian Legend
*****

Karma: +17/-10
Posts: 800


View Profile
« Reply #5 on: February 01, 2005, 01:01:42 am »

Back in tha' day we all power emoted kill eachother, hawr! *Dies*  Grin
Logged


http://cove.fantasyworld.nl/forum/index.php/topic,1556.msg14526.html#msg14526  <-- Baldies ownage!
Quote
Eason (12:40 AM) :
The play chick?
*rubs chin*

Well, by the sounds of what you're telling me, you are pretty hot yourself and stand a good chance of getting her I reckon. (Don't tell anyone I told you you're hot, or you die a grizzly death).
Eason Edit: And I was RIGHT TOO!
Daelin
Covian Legend
*****

Karma: +23/-36
Posts: 1076


Yes my Baron... I serve you well! - Daelin


View Profile
« Reply #6 on: February 01, 2005, 01:38:22 am »



I'll have to agree with all these points made here such as giving the receiving party a chance to pick their own interaction instead of doing it for them.
Because when you try to power emote someone you will often get silly situations such as :

*Grabs the thief’s arm*

*Dodges the guardsman*

I mean you have two whole different emotes there and it would be a wee bit hard to find out who won really since you got one side emoting that the thief has been grabbed and the thief doesn't acknowledge this.

Same things go with skills really when using a skill such as tracking or cooking or whatever try and emote it a little bit.
I know the game will allow a cook to fry 100 fish steaks at the same time and it would be finished within a second but roleplaying the cooking might be more interesting and this gives you the chance to slightly overcook the food or add too much salt or whatever.

Anyway so much for my little rant. Tongue
Logged
Pages: [1] Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.16 | SMF © 2011, Simple Machines Valid XHTML 1.0! Valid CSS!