Welcome, Guest. Please login or register.
January 01, 2025, 05:36:47 am
Website Home Help Search Calendar Login Register
News: Join us on Discord! If you're having trouble with the invite link, contact Armitage Shanks#7063

+  Welcome to Cove
|-+  OOC Boards
| |-+  OOC Board (Moderators: Kelly Sanderson, Hoagie)
| | |-+  Best RPvRP template?
« previous next »
Pages: 1 [2] 3 Print
Author Topic: Best RPvRP template?  (Read 9028 times)
Kurt Alimar/Markus
Covian Guardsman
Covian Veteran
***

Karma: +4/-6
Posts: 301



View Profile
« Reply #15 on: February 14, 2007, 08:26:21 am »

Chivalry/Warrior Template

120 Mace Fighting
120 Focus
110 Tactics
110 Parry
100 Anatomy
100 Healing
50 Chivalry

100 Strength
100 Dexterity
55 Int

Great Warrior template that allows you to get a four hit kill on mostly all veteran chars.  Mana comes back fast as lightning, and you have plenty to spend.  If you have ML you can wreck any veteran players morale by giving them a nice 60-70 dmg in two hits.  All you really need is the money, and armor too be a godly char.
Logged
Delcarakdur
One-handed and one-eyed Elf
Covian Guardsman
Covian Legend
***

Karma: +23/-83
Posts: 3007


Mess with Delc and he will wack you with his stump


View Profile
« Reply #16 on: February 14, 2007, 08:33:10 am »

I carry 4 regular weapons and three backup Wink

Yeah, Delc has something like...ten weapons at all times. Pretty paranoid I guess Wink

I'm currently gonna convert Delc to be a Melee Crossbowman.

Elder Swords
Elder Parry
GM Archery
GM Tactics
GM Anatomy
GM Healing
Master Focus

100 Strength
100 Dex
35 Int

Very versatile, with the nasty surprise of being very proficient in Close-quarters. Just Bleed, Mortal and Concuss and they're down in no time.
Logged

Octie:
This thread has reached the pinnacle of its usefulness. We've established Kas is a hippy. Thread locked.
Locke DaOrt
Cuts Elves limbs off (Dell does too!)
Covian Legend
*****

Karma: +30/-65535
Posts: 820


View Profile
« Reply #17 on: February 14, 2007, 09:03:28 am »

Yeah, Delc has something like...ten weapons at all times. Pretty paranoid I guess Wink

...You mean carrying lots of weapons isnt normal?  Shocked



Do i have issues?...  Roll Eyes

On another note, it depends where you're coming from and what you're fighting.

For day to day use i just love dits template

Elder Swords
GM Tactics
GM Lumber
GM Focus
GM Parry
GM Anat
GM Healing

100 str
100 dex
45 int

If i was to upgrade it without the limitations of the Grd Copper System, i would have Legendary swords 100 str 100 dex and 55 int.

This template has the ability to Take and Deal damage, axes = ownage, and if im against multiple targets i can just shield up and use Longsword/Cutlass for combined Offensive and Defensive, Battleaxe Concussion absolutely Devestates Mages.

Also has the benefit of being an RP Template because Dit is and always has been a lumberjack.

If we're talking best "Template" that you are allowed in an RP Surrounding...

120 Swords
100 tactics
100 Anatomy
80 poisoning
100 necromancy
120 focus
100 healing

80 str
120 dex
55 int

Corpse Skin - Strangle - Lethal Poison - Bleed - Pain Spike - Concuss
(All in one template)
Pot to 140 dex for fastest possible heals, 120 focus+Lich form has insane Mana/Stam regen.
Logged

Moraine DiGoraz
Banned for excessive profanity.
Citizen of Cove
Covian Veteran
***

Karma: +22/-35
Posts: 380


Unlike cool Covians I am banned for being an idiot


View Profile
« Reply #18 on: February 15, 2007, 05:20:07 pm »

There is no "best" template.
It all depends on what skills/equipment your guild allows or is generally allowed in CoRE.

Within BoC I dare say I have the best template around on Kasei, but that is only because as a true samurai* he has the privilege of using bushido. Without bushido I'd say that a chiv/mace/parry template should be the top class in PVP.




* with being a true samurai I mean having spent 3 actual years in a samurai guild before switching to Cove (with a good IC motive).
Logged

Khaelieth
Citizen of Cove
Covian Legend
***

Karma: +61/-82
Posts: 4384



View Profile
« Reply #19 on: February 15, 2007, 05:33:05 pm »

Which brings up the topic: Is Chavalry really RP? I think it should be restriced to the Church, seen as paladins are holy warriors.
Logged
Marcus Kobra
Regular Grenadier
Cove Command
Covian Legend
*****

Karma: +27/-20
Posts: 1262


"Death is certain, When is up to your Medic."


View Profile WWW
« Reply #20 on: February 15, 2007, 05:44:54 pm »

*pokes head in and raises hand* I second Khae's motion!
Logged


The Lord hath created medicines out of the earth; and he that is wise will not abhor them.
Amy Marsteller
Guest
« Reply #21 on: February 15, 2007, 06:27:53 pm »

The way I see it Chivalry (in UO, where it's a magic casting skill) as a warrior's war crys to summon up spirit in the fight, and give more hope and energy in surronding people... In many Asian cultures people believe in Ki, or Chi (depending on where your from) also the transfer of Ki/Chi. If someone is excited and is yelling thier war cry, or what have you.. the Ki/Chi pools, and increases the Ki/Chi of surrounding people. On the other hand, Ki/Chi can be drained by in activity, and low spirit.

Same with Chivalry IG, atleast, that's why Warriors can use it. =)
Logged
Khaelieth
Citizen of Cove
Covian Legend
***

Karma: +61/-82
Posts: 4384



View Profile
« Reply #22 on: February 15, 2007, 07:58:44 pm »

Locke, why do you use a spyglass in combat? Cheesy

I partially agree, but if the reason for allowing it is pure RP, then I can say my orc's style of fighting is berserk, so he uses bushido, since it's got lightning strike and confidence.

There's a lot of better skills for RP combat, IMO, that also helps you in combat to a bigger or lesser degree. Two fighting skills (I've got a swords/fencer!) e.g. archery and swords, lumberjacking, parry, hiding/stealth, detect hidden, tracking, wrestling, poisoning, alchemy etc.
Logged
Moraine DiGoraz
Banned for excessive profanity.
Citizen of Cove
Covian Veteran
***

Karma: +22/-35
Posts: 380


Unlike cool Covians I am banned for being an idiot


View Profile
« Reply #23 on: February 15, 2007, 09:59:19 pm »

I can honestly say that I have never trained chivalry on any char... ever!
I just dislike the skill and the fact that everyone can use it and I ecspecially dislike it when people pick the skill in rppvp just to make them stronger. The skill should be banned I say!

(seriously, these days you cannot make a decent warrior without chivalry, it's about time they gave something back to the "true" warriors or add another skill so there would be more choices, perhaps even limit the use of chivalry a bit more by linking it so certain chivalrous actions)
Logged

Khaelieth
Citizen of Cove
Covian Legend
***

Karma: +61/-82
Posts: 4384



View Profile
« Reply #24 on: February 16, 2007, 12:53:41 am »

Amen! I've trained one char with chivalry, for one purpose... Kill dragons with 60 archery.
Logged
Marcus Kobra
Regular Grenadier
Cove Command
Covian Legend
*****

Karma: +27/-20
Posts: 1262


"Death is certain, When is up to your Medic."


View Profile WWW
« Reply #25 on: February 16, 2007, 01:08:55 pm »

Hmmm well  i have to say that, the warrior had their time in UO, then the mage, and well the mage/tamer happened and well.. the warrior has been behind for some time, i think thats why chiv happened honestly.

the game balances out again eventually, they just tend to add losts of stuff that benefits one type of character at certain times then balance again... then tip them same scales all over again!

Logged


The Lord hath created medicines out of the earth; and he that is wise will not abhor them.
Khaelieth
Citizen of Cove
Covian Legend
***

Karma: +61/-82
Posts: 4384



View Profile
« Reply #26 on: February 16, 2007, 01:11:10 pm »

Once upon a time, a fencer could be a mage as well... *Sniffles* I miss those time.

The mage is pretty good still...

magery, meditation, eval int, anatomy, resist spells, inscription, poison... =D

But chivalry and necromancy destroyed the precious balance. Suddenly you could kill dragons with ease at 60 archery... So they had to give the monster more health, mana and spells, which really only helped against the mêléers. Now, a bushido/pally archer kills monsters with ease. That's why some of the new monsters are just... meh.
Logged
Marcus Kobra
Regular Grenadier
Cove Command
Covian Legend
*****

Karma: +27/-20
Posts: 1262


"Death is certain, When is up to your Medic."


View Profile WWW
« Reply #27 on: February 16, 2007, 01:17:50 pm »

Necro-Nox Mage,  GM necro, GM SS, gm or 90 magery, gm or 90 eval int, GM poison gm resist spells(lich form, 100 - 90% LRC, health regen of 5 or better, at 5 no loss of health as lich, at 6 get normal regenerative abilities abck, UO:ML Elf for extra mana and possible 75 energy resist)

This is of course NOT an RP template, it lacks resist spells and if you do 90 in magery and eval you can 110 or 120 necro or maybe 110 in necro and magery. I have one and hes kick arse sadly i do not have the resist spells.. and no armor. so he needs a human shield.
Logged


The Lord hath created medicines out of the earth; and he that is wise will not abhor them.
Khaelieth
Citizen of Cove
Covian Legend
***

Karma: +61/-82
Posts: 4384



View Profile
« Reply #28 on: February 16, 2007, 01:32:52 pm »

Snud and I are working on a character,

GM SS, magery, necro, poisoning, eval int, wrestling, meditation. Considering dropping wrestling for anatomy. The only thing it lacks is resist spells. With some luck, deadly poison should ruin anything the mages launch at us.
Logged
Garak Nightchill
The Light Company
Covian Legend
***

Karma: +8/-18
Posts: 1111


View Profile
« Reply #29 on: February 16, 2007, 02:09:06 pm »

Why anat?  If you had healing then fair enough...

My necro is:

Magery Gm
Med GM
Eval int GM
Focus GM
Necro (70ish)
Wrestle (80ish)
Spirit speak (90ish)

I can't recommend Focus enough on a mage, especially in mage duels and group battles. 
Logged
Pages: 1 [2] 3 Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.16 | SMF © 2011, Simple Machines Valid XHTML 1.0! Valid CSS!