Har.. Another fine potential has finally earnt the Covian Cap ey!? Time for some trials to see if he has what it takes to make it in the Light Company!.. Im sure he does..TASK ONE:
The Magic Flute...
A task every Scout has gone through so far. The flute is something the Scouts use to find one another when lost or pre battle. It is also a useful item to identify one another whilst wearing a disguise.
Retrieve the magical flute. The witch that lives in the Southern woods of Yew passed the crossroads will be able to point you in the direction of where to get it.Conditions: - This task can be done alone or with help.
- At the end you must have the flute.
TASK TWO:
Mapping a dungeon..
Ahh. Mapping.. A great past-time of the Scouts.. Bored.. Head to an un-mapped location and note what is there and give us a nice sketch of it.. Infact.. Even if you're not bored.. Do it anyway... since its part of your trials!
Conditions:- This task can be done alone or with help.
- A detailed map must be produced. (check the map folder for inspiration)
TASK THREE:
Time for a break..
We work very hard.. All the time.. I think it is time that the Scouts get to know each other a bit better on a less work based level. I want you to host an event that relaxes the Scouts and allows us time to chat.. Something like a picnic, tavern night.. That sort of thing..
Conditions:- Must be relaxing.
- At least two Scouts/Potential Scouts must attend. (other guardsmen may join to see how excellent the Scouts are.
Needless to say.. All tasks must be reported, in full, under here. Good luck! Though I am sure you will not need it!
Signed:
Jenifer Feather