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Author Topic: Announcing: New Rules of Engagement [RTR]  (Read 5867 times)
Veldrin
An Old Flower
Cove Command
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« on: October 20, 2006, 10:37:20 pm »

As quoted from the All GM Board and the Stratics and UO Forums:
The following has been agreed upon as a new ruleset for the roleplaying guilds of Europa shard of Ultima Online.

Rules of Engagement


Code of Conduct

- Stay in character whenever role-playing or in a role play area. Keep OOC talk to party/guildchat.

- Do not recall or gate into or out of role play towns or areas.

- Guild tags must be visible at all times.

- No OOC profanity or insulting of other players.

- If there is any complaint, grievance, or other issue with a player or guild, it must be dealt with between the respective GMs.

- Do not force players to PvP, always give alternative options (running away, being taken prisoner, etc). In all cases, ensure players are not AFK or disconnected before attacking.

- If there is an intention to attack a guild’s normal area in force, check with any relevant GMs first to ensure that the timing is reasonable.

- All players must carry a yellow bag in which items available for looting or stealing must be kept. In addition to one or more items from this bag, food, drink, gems, and up to 1000 gold coins may be taken per victim.

Rules of Engagement – PVP specific rules

- If knocked unconscious or killed, do not continue to fight or otherwise take part in any ongoing battles (eg healing others) for 30 minutes, during which time a deathrobe must be worn.* RPing injured (walking and talking) is permitted. Battle may be rejoined with another character only on home territory.

- Player crafted armour & weapons only, but no runics and no special wood items.*

- All quivers except the Quiver of Infinity may be used, but no other magic items are permitted except with single mods of nightsight or luck.*

- In a pre-arranged battle, each guild may field two riders at any one time. These may not be used by ranged attackers. Mounts must be set to guard their owner (ethereals are strongly discouraged but allowed at the discretion of GMs). Once a rider is dismounted in a battle, they may not remount for the duration of that battle. Outside of planned battles, guilds may have up to two riders patrolling their home territory at any time.*

Specific skill limitations

- Conflageration and explosion potions may only be used by a character with at least 70 alchemy skill. Greater conflagration and explosion potions may only be used by GM alchemists.*

- Poisoned weapons may only be used by a character which with at least 70 poisoning skill. Deadly poison may be used if the character has sufficient skill to apply it. This also applies to shuriken.*

- Tamers may not use any pets which take more than one control slot, and may only use two pets at a time. Once a pet has died it may not return to the encounter for 30 minutes.*

- Mages, necromancers and paladins may not use offensive area spells. Mages are restricted to a single summoned creature at a time which may not include a blade spirit, daemon or energy vortex. Necromancers may summon familiars except death adders, and use animate dead but not revenants.*

- Bushido users may not use lightning strike.*

- Archers may not use serpent arrow or lightning special moves.*

- Ninjitsu users may not use giant serpent, bullfrog, ostard, llama, wolf, bake-kitsune, unicorn, or ki-rin forms in combat, unless the character is permanently in that form, eg RPing a guard dog.*


************

* Applies only to RP PvP, not to PvM (or non-PvP RP: in other words, if you want to RP testing explosion potions on yourself, or have a cu-sidhe following you around in town, that's fine; just don't do it in combat).

Note: Any of these rules may be waived or altered for a specific encounter/scenario by mutual agreement of the GMs of the guilds involved.

________________________

This is the new official RoE, effective immediately. It's not up for debate, as it's been several months in the making, and this is the final draft which most of the Europa RP Guildmasters agreed on, including BoC. BoC restrictions still apply. Any questions can be forwarded to myself or Octiovus. Please don't hesitate if you have any questions or comments. Cheers. Smiley

Veldrin Ni'harel - 174-674-957
Baron Octiovus - 284-429-275
« Last Edit: May 23, 2007, 09:47:12 am by Darath Mithar » Logged

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Snudrud
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« Reply #1 on: November 25, 2006, 05:35:55 pm »


- All players must carry a yellow bag in which items available for looting or stealing must be kept. In addition to one or more items from this bag, food, drink, gems, and up to 1000 gold coins may be taken per victim.....

If you don't carry a yellow bag, I simply take what I want. I don't think Ive seen a single chap in Cove with a yellow bag....Especially my favored customers like Hoagie,Mela......hmmm, and the rest of Cove should should respect this....

 Your goblin Hero, Snudrud.
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Averion
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« Reply #2 on: November 25, 2006, 05:45:16 pm »

Take what you want sure...but don't expect us not to take a chunk out of your head....All part of wonderful role play!
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Samuel West
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Beasting will continue untill morale improves!


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« Reply #3 on: November 25, 2006, 06:28:56 pm »

Don't take anything that is not linked to the RP.... for instance high end arties as that'll just piss them off and it isn't good RP.

But on another note... don't expect to keep things if you don't have a bag...
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Garak Nightchill
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« Reply #4 on: November 25, 2006, 07:11:55 pm »

There were rules in place for those without a yellow bag - a GM weapon (which could be offered back for 500 gold) or some gold.

The yellow bag rule is never one that BoC has enforced, though I've been meaning to stock some for Covians to use.  If you're going to steal, simply stealing anything is likely to have repercussions, especially if you're consistantly stealing from your fellow guardsmen.

Arties shouldn't be an issue in BoC since they and magical weapons/jewellery are absolutely forbidden at all times.
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