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| | |-+  Armslore.... F*CK YEAH!
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Author Topic: Armslore.... F*CK YEAH!  (Read 7185 times)
Jack Sinist (•̪●)
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« Reply #15 on: April 29, 2007, 11:45:59 pm »

*Stops training arms lore*

OSI ass-hats.
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Moraine DiGoraz
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« Reply #16 on: April 30, 2007, 06:25:24 am »

Oh for FUCK sake!
*quits UO*
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Erik Arkay/Evinyatar
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« Reply #17 on: April 30, 2007, 09:31:26 am »

FYI....EasyUO has ever been, and will forever remain a bannable program for UO. It has never been "approved" or "condoned" by EA. It also doesn't make a difference if you leave it attended or not. And quite frankly, you should know that Juul  Wink
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qom_riyadh
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« Reply #18 on: April 30, 2007, 09:47:01 am »

Theoretically yes, but I think that attended macroing is more "allowed" than leaving a macro overnight.
Generally speaking, when you i.e. train carpentry "by hand", you are macroing too, because macroing is just repeating some algorithms or way of doing sumthin. Such progz only save you from clicking mouse 1000000000 times.

Despite I used EasyUO several times, and despite manual training is as boring as prime minister's expose, I think that having a char maxxed by myself and wasting spending many hours for it, makes me "feel" and "know" my chars much more.
« Last Edit: April 30, 2007, 12:22:22 pm by Qom Riyadh » Logged
Ileana Leontine
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« Reply #19 on: April 30, 2007, 12:07:49 pm »

I use easyUO for attended raising of crafting skills (not lumberjacking or mining). I'd rather not have carpal tunnel, thanks, no matter what EA thinks.
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Locke DaOrt
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« Reply #20 on: April 30, 2007, 01:14:58 pm »

Omg now they tell me!
*slaps forhead*

Could someone tell me more about this?
What code was removed and for what skills?
And ofcourse how did it affect skillgain for those skills?

I was under the impression you still needed at least 750 items :S

Most importantly : how does this affect lockpicking? Smiley

It effects all the skills, you dont need to use 8x8 anymore and can reuse skills on one item etc.

IE if you where wanting to train magery, you could stay in your house and cast spells on a door, yes thats right! A DOOR!
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Averion/Gambit/Crystal/Etc
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« Reply #21 on: April 30, 2007, 03:40:36 pm »

Since the permanent hold on EA's crack down on EUO users (PunkBuster) alot more people have become interested and use the scrits approved to train, I don't as I was hacked this way but....whatever floats ya boat!
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Moraine DiGoraz
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« Reply #22 on: April 30, 2007, 06:20:09 pm »

FYI....EasyUO has ever been, and will forever remain a bannable program for UO. It has never been "approved" or "condoned" by EA. It also doesn't make a difference if you leave it attended or not. And quite frankly, you should know that Juul  Wink


I am 100% sure I read a post/transcript on the EUO site made by one CEO (the writer of the program). Just that I am unable to find it now. Could mean that the statement had to be revoked perhaps, but it was still made.
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Kurt Alimar/Markus
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« Reply #23 on: April 30, 2007, 07:42:05 pm »

could still get an all 60 resist suit with GM Armslore.
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Moraine DiGoraz
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« Reply #24 on: April 30, 2007, 09:16:40 pm »

Ok, this is what my calculation would be.

Metal armour :
- Maximum resist would be on valorite metal armour.
Base resist would be 15 (same for all metal armour)
Exceptional bonus would be 15
Material bonus would be 13 (valorite)
GM Armslore bonus would be 5
Total resist per piece : 48

6 pieces in total = 6 x 48 = 288 resist total
we divide this by the total types of resist (5)
Result = 288 / 5 = 57,6 average resist

Studded leather / bone armour has a base resist of 16 (normal leather has 15)
Exeptional bonus and armslore bonus remain the same.
Material bonus would be 12 (barbed leather)
Total resist would be 48 as with leather.
Result would be the same.

This being said it would be safe to assume crafting an all 55 resist set is indeed possible.
An ideally crafted armour set could have 60/60/55/55/55 resists in total.

Without the armslore bonus the maximum (balanced) resists would be 55/50/50/50/50 (6 pieces x 5 points less).
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Erik Arkay/Evinyatar
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« Reply #25 on: May 01, 2007, 10:54:39 am »

FYI....EasyUO has ever been, and will forever remain a bannable program for UO. It has never been "approved" or "condoned" by EA. It also doesn't make a difference if you leave it attended or not. And quite frankly, you should know that Juul  Wink


I am 100% sure I read a post/transcript on the EUO site made by one CEO (the writer of the program). Just that I am unable to find it now. Could mean that the statement had to be revoked perhaps, but it was still made.


You read a post on the website of a for EA illegal program claiming they weren't illegal......And you take their word for it?  Grin

They are 100000% illegal. I validate some of the reasons mentionned on why to use it. I have even used it myself in the past. But that doesn't make it any less banable if they find out. Use at your own risk.
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Kurt Alimar/Markus
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« Reply #26 on: May 01, 2007, 07:40:33 pm »

You forgot too count a shield Tongue.

Don't know how you got the last maximum, as my suit is 62/53/52/50/52. 
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Moraine DiGoraz
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« Reply #27 on: May 02, 2007, 06:58:42 am »

Shields don't get the armslore bonus.
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Marcus Kobra
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« Reply #28 on: May 09, 2007, 11:57:31 am »

FYI, I researched EASyUO.com in the past and they state themseles "NEVER ADMIT to using these script engines or ever admit to having PREVIOUSLY used these, even on characters yo have deleted." Apparently there is no statute of limitations and you can be banned for using these programs on your account from as far back as the Beta... if such was possible then even >.<

I am not saying that you should not use macros.. im saying not to go around advertising.... its dangerous, i have friends who been banned in the past for that shit.
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Khaelieth
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« Reply #29 on: May 09, 2007, 06:03:02 pm »

After they introduced "advanced" chars, I had no qualms about people macroing. They're doing just the same thing, but it's costing them UO resources instead of cash. Don't see what the difference is.
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