Welcome, Guest. Please login or register.
July 01, 2024, 10:50:07 am
Website Home Help Search Calendar Login Register
News: Join us on Discord! If you're having trouble with the invite link, contact Armitage Shanks#7063

+  Welcome to Cove
|-+  OOC Boards
| |-+  OOC Board (Moderators: Kelly Sanderson, Hoagie)
| | |-+  Barracks Design Concept
« previous next »
Pages: [1] 2 3 Print
Author Topic: Barracks Design Concept  (Read 6538 times)
Bersi
Cove Command
Covian Regular
*****

Karma: +12963/-3
Posts: 223


Wants some whiskey.


View Profile
« on: June 15, 2010, 10:00:37 pm »

Me and Valiro in tremendous joint effort developed a barracks design concept. Please share your opinion, cause we could actually use something like this for the Llama Head 18x18 plot.







Logged
Celuvian
Covian Guardsman
Covian Legend
***

Karma: +11/-4
Posts: 542


I bring the Haap..


View Profile
« Reply #1 on: June 15, 2010, 10:07:46 pm »

I like it. Not as much as my own design, but I do like it.  Grin
Logged
Escaflowne -V-
Citizen of Cove
Covian Regular
***

Karma: +8/-5
Posts: 169


View Profile
« Reply #2 on: June 16, 2010, 03:01:23 am »

Ewww you have a gargoyal Tongue
Logged

Celuvian
Covian Guardsman
Covian Legend
***

Karma: +11/-4
Posts: 542


I bring the Haap..


View Profile
« Reply #3 on: June 16, 2010, 04:42:16 am »

Esca the troll... Angry
Logged
Linaeus
Cove Command
Covian Legend
*****

Karma: +18/-65534
Posts: 2161


Not the Commander.


View Profile
« Reply #4 on: June 16, 2010, 07:11:13 pm »

I like my design better, and I've already started decorating it. If we can't agree on a design, we're just going to keep the old barracks and make the Llama Point plot into something else. That'd be simpler anyway.  Tongue
Logged



Torrak: As far as I'm concerned, though, EA is just unauthorized modding BoC.
Celuvian
Covian Guardsman
Covian Legend
***

Karma: +11/-4
Posts: 542


I bring the Haap..


View Profile
« Reply #5 on: June 16, 2010, 08:07:02 pm »

The only building in cove who will see moderate usage is the barracks, everything else will just be eye candy....and that will be it:)
Logged
Celuvian
Covian Guardsman
Covian Legend
***

Karma: +11/-4
Posts: 542


I bring the Haap..


View Profile
« Reply #6 on: June 17, 2010, 01:14:22 pm »

I suggest a vote on what design to be used. Max 3 design choices and only active-ish cove members may vote.
Logged
Kas Valentine
Spellbook of Cove
Covian Guardsman
Covian Legend
***

Karma: +30/-12
Posts: 854


View Profile
« Reply #7 on: June 17, 2010, 01:23:39 pm »

Quote
only active-ish cove members may vote

Discrimination !

I veto the decision. Grin
Logged

Celuvian
Covian Guardsman
Covian Legend
***

Karma: +11/-4
Posts: 542


I bring the Haap..


View Profile
« Reply #8 on: June 17, 2010, 04:42:34 pm »

Quote
only active-ish cove members may vote

Discrimination !

I veto the decision. Grin

Simple solution Kas, get yoo ass back on duty!
Logged
Linaeus
Cove Command
Covian Legend
*****

Karma: +18/-65534
Posts: 2161


Not the Commander.


View Profile
« Reply #9 on: June 17, 2010, 10:26:37 pm »

I think the most important question going forward is; "Is Hoagie willing and able to drastically alter his current house to make it into something other than a barracks?"
Logged



Torrak: As far as I'm concerned, though, EA is just unauthorized modding BoC.
Nicholi Ravnthorn
Covian Guardsman
Guest Of Cove
***

Karma: +2/-0
Posts: 31



View Profile
« Reply #10 on: June 18, 2010, 05:54:38 am »

My dad used to say "Don't try and fix something that isn't broken." Why change what works? The Current Barracks has been the Barracks sence 2004. Yes, it's seen several changes and reformats over the years, but it's always been the Barracks. Why change now?
Logged

Linaeus
Cove Command
Covian Legend
*****

Karma: +18/-65534
Posts: 2161


Not the Commander.


View Profile
« Reply #11 on: June 18, 2010, 09:17:06 am »

My dad used to say "Don't try and fix something that isn't broken." Why change what works? The Current Barracks has been the Barracks sence 2004. Yes, it's seen several changes and reformats over the years, but it's always been the Barracks. Why change now?

1. There's more room around the Llama Point plot that absolutely can not be suddenly taken up by another house that we can use for more, larger events than there is in the area of the current barracks.

2. It makes more IC sense for the primary base and fortress of the Covian Army to be situated somewhere where it commands a view of both the primary land (the Altmere Road) and sea (the bay) routes into the land it serves to protect.

3. Changing the current Barracks into something like a Town Hall instead shifts the focus of the region to the Civilian or at least more peaceful aspect of the guild, which is the element we've always wished was stronger but never quite been able to stabilize.

4. The current Barracks is an indefensible, hideous cube. We love it, we have a lot of memories there, but the design is fundamentally broken in every way except that it's open, has a lot of large rooms, and it has everything we - in a strictly utilitarian sense - need.

5. We have more control over a plot that an active member owns. With all due respect to Hoagie, who I'm sure we all agree is an all-'round awesome person, he isn't very active for most of the year. This makes adding co-owners, changing decorations, removing items people randomly decide to lock down in the middle of the parade ground, etc. very difficult. By moving the barracks to a plot I control, we guarantee that we will have full control over it at all times, and be free to make changes to the design, deco, and so on at will, as opposed to whenever Hoagie pops online to make sure we haven't burnt the guild down.

That's why. ;P
Logged



Torrak: As far as I'm concerned, though, EA is just unauthorized modding BoC.
Celuvian
Covian Guardsman
Covian Legend
***

Karma: +11/-4
Posts: 542


I bring the Haap..


View Profile
« Reply #12 on: June 18, 2010, 02:24:04 pm »

I love how Torrak words himself so well:)
Logged
Linaeus
Cove Command
Covian Legend
*****

Karma: +18/-65534
Posts: 2161


Not the Commander.


View Profile
« Reply #13 on: June 20, 2010, 06:52:30 am »

Barracks 2.2 is finished. Anyone have any specific issues with the design they'd like me to have a go at fixing?
Logged



Torrak: As far as I'm concerned, though, EA is just unauthorized modding BoC.
Keitaro Kazami
Citizen of Cove
Covian Regular
***

Karma: +8/-2
Posts: 233



View Profile
« Reply #14 on: June 20, 2010, 11:57:52 am »

yea yew can invade it...... which they did last night
Logged




Jack: "Is the jar of dirt going to help?"
Diadarma: "If you don't want it.. give it back."
*Silence*
Jack: "No" *hugs the jar of dirt*
Pages: [1] 2 3 Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.16 | SMF © 2011, Simple Machines Valid XHTML 1.0! Valid CSS!