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Barracks Design Concept
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Topic: Barracks Design Concept (Read 8301 times)
Celuvian
Covian Guardsman
Covian Legend
Karma: +11/-4
Posts: 543
I bring the Haap..
Re: Barracks Design Concept
«
Reply #15 on:
June 20, 2010, 02:20:23 pm »
The grey weathered stone just misses battlements to use in the designs, whereas the blueish or light brick does not, shame really.
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Radek Wilkes
Yewish Sergeant
Covian Regular
Karma: +7/-10
Posts: 186
Re: Barracks Design Concept
«
Reply #16 on:
June 21, 2010, 01:20:09 am »
Quote from: Mizuho on June 20, 2010, 11:57:52 am
yea yew can invade it...... which they did last night
..Invade it?
We walked through the unlocked door and had a picnic, I think you need to work on your definitions.
Logged
Rbl <3 Thf
Demarian Tel'var
Regular Guardsmen
Baron's Own Grenadier
Covian Regular
Karma: +3/-6
Posts: 185
Re: Barracks Design Concept
«
Reply #17 on:
June 21, 2010, 09:58:20 am »
Quote from: Celuvian on June 15, 2010, 10:07:46 pm
I like it. Not as much as
my own
design, but I do like it.
Lol Cel you advised we turn SK's Church into that!
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Hoagie
Cove Command
Administrator
Covian Legend
Karma: +685/-677
Posts: 2360
Actually a Corporal
Re: Barracks Design Concept
«
Reply #18 on:
June 21, 2010, 10:42:19 am »
Quote from: Linaeus on June 17, 2010, 10:26:37 pm
I think the most important question going forward is; "Is Hoagie willing and able to drastically alter his current house to make it into something other than a barracks?"
I'm not thrilled, but I'm willing if everyone else wants me to do it. I may technically own the plot, but that's only because UO doesn't allow guild ownership of houses.
Logged
*Signed*
Hoagie Grayner, Commander
⚔ The Richter Crest ⚔ The Covian Seal ⚔ Order of Recruitment ⚔ Minoc Liberation Campaign ⚔ Kaldor Line Campaign ⚔ Vesper Civil War ⚔
Faden
Life is a challenge
Citizen of Cove
Covian Legend
Karma: +18/-5
Posts: 857
o[xxx]:::::;;;;;;>
Re: Barracks Design Concept
«
Reply #19 on:
June 21, 2010, 03:09:36 pm »
In all honesty I haven't been online over the weekend so I haven't seen Kere's design, I Really want to see it though! (I'll look tonight).
Perhaps we should start another thread to talk about the old plot?
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F
aden
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oodsoup.co.uk
A
ngus
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irebrew.co.uk
Celuvian
Covian Guardsman
Covian Legend
Karma: +11/-4
Posts: 543
I bring the Haap..
Re: Barracks Design Concept
«
Reply #20 on:
June 21, 2010, 06:32:06 pm »
Quote from: Demarian Tel'var on June 21, 2010, 09:58:20 am
Lol Cel you advised we turn SK's Church into that!
And yet the church in SK still stands as an eyesore to the whole area, aswell as the keep. And see's no use.
Logged
Radek Wilkes
Yewish Sergeant
Covian Regular
Karma: +7/-10
Posts: 186
Re: Barracks Design Concept
«
Reply #21 on:
June 22, 2010, 02:39:08 pm »
It does get used. Just not when you log on your footman, once a month. =P
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Rbl <3 Thf
Celuvian
Covian Guardsman
Covian Legend
Karma: +11/-4
Posts: 543
I bring the Haap..
Re: Barracks Design Concept
«
Reply #22 on:
June 22, 2010, 02:45:33 pm »
I didnt formulate too well, meant the keep = sees no use:)
Logged
Faden
Life is a challenge
Citizen of Cove
Covian Legend
Karma: +18/-5
Posts: 857
o[xxx]:::::;;;;;;>
Re: Barracks Design Concept
«
Reply #23 on:
June 22, 2010, 11:32:54 pm »
Can we get back on the
Covian
topic please
We'll need a training area still. Perhaps we should have the arena back but my fear is the barracks won't be used as much. The barracks has the be used a lot by the army.
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F
aden
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ildheart.co.uk
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irebrew.co.uk
Railen Morana
Citizen of Cove
Covian Regular
Karma: +4/-2
Posts: 185
Re: Barracks Design Concept
«
Reply #24 on:
July 08, 2010, 11:35:13 am »
Very nice design. I'm sure awesome deco. But what do we do when they cut the llama off at the head, isolating us away from the very town we are supposed to be defending?
Ill go with what the majority wishes. Just sayin.
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Linaeus
Cove Command
Covian Legend
Karma: +18/-65534
Posts: 2162
Not the Commander.
Re: Barracks Design Concept
«
Reply #25 on:
July 08, 2010, 12:43:36 pm »
We knock a hole in the wall, and turn the cannons around.
Logged
Torrak: As far as I'm concerned, though, EA is just unauthorized modding BoC.
Faden
Life is a challenge
Citizen of Cove
Covian Legend
Karma: +18/-5
Posts: 857
o[xxx]:::::;;;;;;>
Re: Barracks Design Concept
«
Reply #26 on:
July 08, 2010, 03:30:14 pm »
You could start a poll or we should have a in game town meeting!
Logged
F
aden
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Leanne Martin
Hoagie's pet
The Light Company
Covian Legend
Karma: +18/-3
Posts: 905
Pickles' Shadow
Re: Barracks Design Concept
«
Reply #27 on:
July 08, 2010, 07:04:26 pm »
IG town meeting sounds good
As long as not all talk at the same time >_>
And talking about houses, I have a question (instead on opening a new thread I'll ask it better here)
If a character has an house, and the player is going to delete that character, will the house demolish or will the owning simply go to the next account character that moves into the house?
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2x Covian Seal ⚜ Rage of Raaz ⚜ 2x Ribbon of Activity ⚜ Order of Leadership ⚜ The Richter's Crest ⚜ Order of Distinction ⚜ Jhelom Campaign ⚜ Coalition against Undead ⚜ Liberation of Nu'jelm
Sergio
Covian Guardsman
Covian Regular
Karma: +3/-6
Posts: 210
Re: Barracks Design Concept
«
Reply #28 on:
July 08, 2010, 07:10:55 pm »
Quote from: Ilyana on July 08, 2010, 07:04:26 pm
IG town meeting sounds good
As long as not all talk at the same time >_>
And talking about houses, I have a question (instead on opening a new thread I'll ask it better here)
If a character has an house, and the player is going to delete that character, will the house demolish or will the owning simply go to the next account character that moves into the house?
Neither It wont decays but it will keep the name of the character that placed it, and the same rules will apply all your characters on that account will act as owner.
Logged
Linaeus
Cove Command
Covian Legend
Karma: +18/-65534
Posts: 2162
Not the Commander.
Re: Barracks Design Concept
«
Reply #29 on:
July 11, 2010, 01:46:21 am »
I was under the impression that the debate on whether or not we're moving the barracks had closed, as had the debate on whether we're using the current design (I've started decorating it), and was moving towards "What are we doing with the old one?".
Logged
Torrak: As far as I'm concerned, though, EA is just unauthorized modding BoC.
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