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qom_riyadh
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« Reply #33 on: January 30, 2007, 09:15:49 pm » |
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Well, although the mega-greatness of UO, one of things I was thinking before obtaining the game was: "Damn, sounds f*ckin' awesome... But the graphics... The weird isometry..." I'm most far from the ppl that look at a screenshot, say "GFX suxx" and doesn't even touch the game, although the graphics are somewhat important.
To the point - When KR will be released, hells will be unleashed in form of discussions which UI and GFX are better - "legacy" (as devs call the actual one) or the modern one. Looking at graphs, I must say that they look great (especially spells effects), we'll see about UI. Thumbs up goes to devs for letting to choose how I exactly want to use the new UI, which new features are to be enabled or which old ones left (when I've started reading the phrase that Type-to-talk is going to be replaced with switchable chat mode, I've said "WTF'ckinF?!?!?!" but it's also switchable).
Damn, I can't wait to install it...
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Amy Marsteller
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« Reply #36 on: February 22, 2007, 02:25:31 am » |
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Considered Gargoyales go waaaaayyyy back in UO lore, it is in no way copying WoW.
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qom_riyadh
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« Reply #37 on: February 22, 2007, 06:20:57 am » |
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What's the big deal?? Just another bunch of creatures to be slain along with our lovely Drows...
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« Last Edit: March 05, 2007, 11:42:57 am by Qom Riyadh »
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qom_riyadh
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« Reply #41 on: March 04, 2007, 04:13:25 pm » |
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BTW it looks like they're going to make the isometry angle even more weird... He looks like walking on a vertical wall...
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qom_riyadh
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« Reply #44 on: March 06, 2007, 01:03:24 pm » |
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Well, overall it looks more and more promising, I think I'll very like the new Diablo/Baldur's Gate graphics... But on the other hand - haven't they heard about antialiasing?? The furniture or wall edges looks very "steppy"
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